Discover the acknex.h library, and then see a simple project with thoroughly commented code.
Read the tutorial
It's quite easy to code a poor player movement function. I'm showing you one of the best solutions in this tutorial, though.
It's time for a fire beam that causes damage! I'll also teach you how to code a few more RPG-related items - it's a promise!
Complex inventories need a lot of code. However, I have come up with a programming method that is simple and very effective, and I am sharing it with you here.
What's a game without enemies? Not too much, if you ask me. If you feel the same, it's time to meet our FSM-based (Finite State Machines) enemy.